Game Director
Values ValueWarsawГибридот 6 летПолная занятость
GameDevGame DesignRPGPC gamesConsole gamesCreative DirectionAction-AdventureSurvival Games
Описание
Values Value is looking for an experienced Game Director for a new premium PC/Console project at AA scope at an independent studio in Warsaw.
Responsibilities
- Define the initial game concept (genre, core idea, player experience)
- Evaluate existing prototypes and decide whether to iterate, rebuild, or pivot
- Pitch and align the game concept internally with founders, team, and investor
- Define and evolve gameplay systems, core loop, narrative structure, world-building, and visual direction
- Drive the prototyping process and validate ideas through playable iterations
- Provide structured, constructive feedback across design, art, and narrative teams
- Defend creative direction even when unpopular, including pushing back on the CEO when needed
- Maintain clarity of direction throughout development; avoid unnecessary pivots
- Build trust with the team and establish leadership presence and credibility within the first six months
- Contribute to hiring decisions for key creative roles
- Engage with the investor on creative reviews when the founders bring them in
- Collaborate with founders on high-level product and studio strategy
Requirements
- 6+ years of experience in game development
- Experience in a creative leadership role (Game Director, Design Director, Creative Director, or similar)
- Experience with premium PC/Console games - survival, RPG, action-adventure, or single-player-oriented projects strongly preferred
- Strong creative vision and ability to onboard others around it
- Deep understanding of gameplay systems, player experience, and engaging storytelling, particularly in iii and AA games
- Ability to work from the early concept stage and define product direction
- Proven ability to make decisions under uncertainty
- Up-to-date knowledge of industry trends and player expectations
- Demonstrated leadership, problem-solving, and team alignment abilities
- Ability to balance creative ambition with production constraints
- Practical, working English - able to explain complex creative concepts clearly and handle off-script discussion
- Willingness to relocate to Warsaw, or to commit to meaningful onsite presence (3-4 week onsite kickoff, regular visits during probation)
Nice to have
- Experience shipping at least one title in a creative leadership capacity
- Founder, co-founder, or early-team experience at a small or mid-size studio
- Experience taking a project from prototype/concept stage through to production
- Track record of resilience - projects that went through difficulty and were delivered anyway
We offer
- Foundational hire - close to a co-founder, with a path to co-ownership of the studio
- Full creative ownership of the game vision: you shape what gets made, how, and on what scope
- Super high influence on both the game and the direction of the studio
- Possibility of bringing your own game idea to life as the studio's debut title
- Strong financial backing from an international developer-investor - without losing creative authorship
- Long-term upside through equity / ESOP - a material part of the offer, tied to game and studio success
- Lean, senior team, no big-studio political layers, direct access to founders
- Transparent management and direct, honest culture - low ego, low drama
- Employment via B2B or standard employment contract
- Fixed monthly rate, salary in PLN
- Office or hybrid working model in Warsaw, with core hours 11:00-16:00
- Paid vacation and sick leave
- Private medical insurance
- Multisport card (gyms, sports venues, pools, etc.)
Hiring process
- Apply via the job board