Назад к вакансиям

Game Director

Values ValueWarsawГибридот 6 летПолная занятость
GameDevGame DesignRPGPC gamesConsole gamesCreative DirectionAction-AdventureSurvival Games

Описание

Values Value is looking for an experienced Game Director for a new premium PC/Console project at AA scope at an independent studio in Warsaw.

Responsibilities

  • Define the initial game concept (genre, core idea, player experience)
  • Evaluate existing prototypes and decide whether to iterate, rebuild, or pivot
  • Pitch and align the game concept internally with founders, team, and investor
  • Define and evolve gameplay systems, core loop, narrative structure, world-building, and visual direction
  • Drive the prototyping process and validate ideas through playable iterations
  • Provide structured, constructive feedback across design, art, and narrative teams
  • Defend creative direction even when unpopular, including pushing back on the CEO when needed
  • Maintain clarity of direction throughout development; avoid unnecessary pivots
  • Build trust with the team and establish leadership presence and credibility within the first six months
  • Contribute to hiring decisions for key creative roles
  • Engage with the investor on creative reviews when the founders bring them in
  • Collaborate with founders on high-level product and studio strategy

Requirements

  • 6+ years of experience in game development
  • Experience in a creative leadership role (Game Director, Design Director, Creative Director, or similar)
  • Experience with premium PC/Console games - survival, RPG, action-adventure, or single-player-oriented projects strongly preferred
  • Strong creative vision and ability to onboard others around it
  • Deep understanding of gameplay systems, player experience, and engaging storytelling, particularly in iii and AA games
  • Ability to work from the early concept stage and define product direction
  • Proven ability to make decisions under uncertainty
  • Up-to-date knowledge of industry trends and player expectations
  • Demonstrated leadership, problem-solving, and team alignment abilities
  • Ability to balance creative ambition with production constraints
  • Practical, working English - able to explain complex creative concepts clearly and handle off-script discussion
  • Willingness to relocate to Warsaw, or to commit to meaningful onsite presence (3-4 week onsite kickoff, regular visits during probation)

Nice to have

  • Experience shipping at least one title in a creative leadership capacity
  • Founder, co-founder, or early-team experience at a small or mid-size studio
  • Experience taking a project from prototype/concept stage through to production
  • Track record of resilience - projects that went through difficulty and were delivered anyway

We offer

  • Foundational hire - close to a co-founder, with a path to co-ownership of the studio
  • Full creative ownership of the game vision: you shape what gets made, how, and on what scope
  • Super high influence on both the game and the direction of the studio
  • Possibility of bringing your own game idea to life as the studio's debut title
  • Strong financial backing from an international developer-investor - without losing creative authorship
  • Long-term upside through equity / ESOP - a material part of the offer, tied to game and studio success
  • Lean, senior team, no big-studio political layers, direct access to founders
  • Transparent management and direct, honest culture - low ego, low drama
  • Employment via B2B or standard employment contract
  • Fixed monthly rate, salary in PLN
  • Office or hybrid working model in Warsaw, with core hours 11:00-16:00
  • Paid vacation and sick leave
  • Private medical insurance
  • Multisport card (gyms, sports venues, pools, etc.)

Hiring process

  • Apply via the job board