Senior Game Producer
от 500 000 ₽в месяц
PetrexЛимассол и ещё 1 городВ офисе
AIGameDevAnalyticsLive OpsGame EconomyRobloxGame ProducerLuau
Описание
Petrex builds and operates Roblox games as a business, focusing on fast iteration and data-driven decisions. They use an AI-native workflow with agents, custom tools, MCP integrations, and internal analytics.
Responsibilities
- Run and grow live games, monitoring CCU, retention (D1/D7/D30), session length, conversion, and ARPDAU to decide on updates, rebalancing, or sunsetting
- Produce new games end to end, taking concepts from prototype to launch, including scoping, milestones, playtests, release, and post-launch iteration
- Build the AI production stack, developing and refining tooling around Roblox Studio, including MCP servers, agent workflows for Luau scripting, UI, level and content generation, and automated testing and QA
- Manage the in-game economy, designing and tuning monetization (game passes, developer products, progression, and sinks) with a clear view of unit economics
- Own internal analytics, maintaining dashboards and tracking for game KPIs
- Coordinate scripters, designers, builders, and artists
- Experiment constantly, testing new genres, mechanics, and loops quickly, killing losers early and doubling down on winners
- Document the playbook, turning what works into a repeatable process
Requirements
- Proactive approach to identifying and solving problems
- Hands-on experience producing or shipping Roblox games, or comparable live mobile or casual games, with real results to show
- Strong understanding of game economies and live ops: retention, progression, monetization, and balance
- Technically fluent: able to read Luau, work with APIs and data, and comfortable with Roblox Studio and its tooling
- Experience working with LLMs and agents in daily work, and curious about MCP, tool use, and automation
- Good at prioritizing, able to cut scope, protect deadlines, and keep a small team focused
- Comfortable with ambiguity and fast cycles
Nice to have
- Experience with fast-cycle Roblox genres such as simulators, tycoons, and incremental or idle games
- Experience building internal tools or automation pipelines for game development
- Background in game design or Luau scripting
- Experience managing small, distributed teams or freelancers
We offer
- Real ownership: shaping the pipeline, the stack, and the game roadmap
- A fast environment with no committees, where tools go into production quickly
- Competitive pay plus performance-based upside tied to game results
- Budget for tools, APIs, and compute
- Salary: 500000 RUB
- Work mode: office preferred
- Location: Limassol, Cyprus