Head of User Acquisition
Original GamesУдалённоПолная занятость
Mobile GamingGoogle AdsMeta AdsUser AcquisitionLTVAppsFlyerF2PROASAppLovinAdjustApple Search AdsProgrammatic Advertising
Описание
Original Games is a remote mobile game studio developing casual games, working on live products and new concepts with a focus on product performance and sustainable growth.
Responsibilities
- Drive sustainable, profitable growth across our mobile game portfolio by owning UA strategy, budgets and campaign execution, while aligning UA, ASO and Creatives around shared priorities
- Develop and execute UA strategies across three or more products, from prototyping and soft launch to scaling
- Personally launch, manage and optimize campaigns across AppLovin, Meta, Google Ads, Apple Search Ads, programmatic platforms and rewarded or incentivized traffic sources
- Own UA and marketing budgets, forecast spending and allocate investment according to product priorities and expected returns
- Analyze campaign and cohort performance, using ROAS, LTV and ROI to identify opportunities, prioritize tests and make scaling decisions
- Directly manage and mentor one UA Manager, set priorities and support their development
- Manage relationships with advertising networks and acquisition partners, improving performance and exploring new traffic sources
- Coordinate regularly with ASO and Creatives to align store optimization, creative production and campaign plans
- Build creative testing frameworks with the creative team, translating campaign results into feedback, new hypotheses and production priorities
- Work with Product, Analytics and Finance on launches, LiveOps, attribution and acquisition economics
- Consolidate and present UA, ASO and creative performance reports to the founders, explaining results, risks and recommended next steps
- Agree on follow-up actions with the teams and track progress against shared priorities
Requirements
- Proven hands-on experience in mobile game user acquisition, with a track record of scaling campaigns and a strong understanding of F2P economics
- Practical experience with AppLovin, Meta, Google Ads and Apple Search Ads, as well as programmatic and rewarded or incentivized acquisition channels
- Experience with MMPs such as AppsFlyer or Adjust and the ability to interpret campaign and cohort data
- Ability to build cohort-based LTV and ROI models, forecast spending and allocate budgets efficiently
- Experience with A/B testing, creative testing frameworks, attribution modeling and incrementality measurement
- Understanding of SKAdNetwork, server-to-server tracking and privacy requirements affecting mobile acquisition
- Understanding of ASO and how store optimization and organic growth complement paid acquisition
- Experience leading UA specialists, coordinating work across teams and managing relationships with advertising networks and acquisition partners
- English sufficient to discuss campaign performance, present reports and communicate with founders and international partners
Nice to have
- Experience with casual, merge or puzzle games
- Experience working across multiple products and different stages, from prototyping and soft launch to scaling
We offer
- Fully remote work on a B2B basis
- Flexible start to your working day
- 20 days of annual leave
- Sick leave when you need time to recover
- Budget for learning and professional development
- Budget for health and fitness
- Health insurance coverage
Hiring process
- CV review
- HR screening (40-60 minutes): an introductory conversation about your experience, motivation and expectations. We’ll also tell you more about the company and the role
- Two interviews with founders (60 minutes each)
- Culture fit conversation with HR (30 minutes): a final discussion about working styles, communication and mutual expectations