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Character Artist

Dambuster StudiosNottinghamВ офисеflexibleКонтракт
3D modelingPBRgame artAAACharacter ArtistExternal Development

Описание

Dambuster Studios, creators of the BAFTA-nominated Dead Island 2, is looking for a skilled Character Artist (External Development) to join their External Development team.

This role is a fixed term contract until March 2028.

Responsibilities

  • Provide clear technical and aesthetic feedback to external artists, maintaining a consistent high-quality bar for the game.
  • Collaborate with internal teams to align external content with the project vision.
  • Coordinate with internal artists and production teams to ensure smooth collaboration with external partners.
  • Prepare and maintain art briefs, asset packs, and documentation to guide external development teams.
  • Contribute to art style guides, development pipelines, and best practices, working with wider art and engineering teams to resolve risks and improve workflows.
  • Participate in art reviews, ensuring clear and actionable feedback is communicated to external teams.
  • Partner with concept artists and art direction to ensure reference material provided to external teams is clear, detailed, and production ready.
  • Apply established visual benchmarks to guide external partners in meeting the studio’s quality expectations.
  • Create and iterate on high-quality character models, materials, clothing, hair, and accessories as required to support production and external development needs.

Requirements

  • Excellent spoken, written, and visual communication skills, with the ability to clearly explain complex tasks, instructions, and technical issues to external partners.
  • Strong ability to work from detailed concept art and reference materials when supporting external teams.
  • Highly organised, with the ability to manage multiple tasks, adhere to asset organisation standards, and follow established pipelines.
  • Proficient understanding of art development workflows including high-to-low poly modelling, lighting, and PBR material authoring, with the ability to apply established best practices that minimise visual issues and bugs.
  • Understanding of game engine tools, pipelines, and technical limitations (memory, GPU, CPU performance).
  • Strong problem-solving skills, with the ability to anticipate challenges, overcome setbacks, and identify effective solutions.
  • Willingness to travel when required to support external development.

We offer

  • Core hours 9.30am – 4pm, remaining hours worked flexibly
  • Relocation support to Nottingham, UK (if required)
  • Holiday allowance that increases with service (to a maximum of 30 days plus statutory public holidays)
  • Inclusion into the studio’s annual pay review (effective 1st July) following 12 months service
  • Company pension contribution that increases with service
  • Private Medical Insurance via AXA Health, including dental and optical cover
  • Life Assurance Scheme via Zurich (x3 salary cover)
  • Company enhanced full pay for maternity leave for the first 26 weeks (to qualifying expectant mothers)
  • Clear career progression within Dambuster Studios
  • Studio funded learning and development opportunities
  • Modern game development environment with the latest technologies
  • Vibrant, modern city centre location with good transport links
  • Travel Loan Scheme for Nottingham-based employees
  • Fully subsidised gym membership with Virgin gym (Nottingham)
  • Quarterly company funded cross-team events such as our Annual Christmas Party, Summer Family BBQ and Teambuilding activities
  • Free financial advice
  • Employee referral bonus scheme
  • Cycle to work scheme
  • Weekly office treats, including breakfast on Monday and pastries on Friday