Narrative Designer
Описание
We are looking for a Narrative Designer with a strong passion for the craft and a clear identity as a narrative professional. Bringing a deep understanding of non-linear game design, your focus is to build dynamic, reactive storytelling for Warhammer 40,000: Darktide. Serving as a present, proactive driver of the narrative, this role champions narrative as a core discipline, establishing clear definitions and seamlessly integrating the craft across the ongoing development of Darktide. Partnering with a close-knit team of designers, artists, and directors, your work directly shapes a world-class entertainment experience.
At Fatshark, we work in a highly agile, collaborative and creative team environment, and you can expect to take on a wide variety of tasks which all have the same goal: creating a strong narrative to match the ambitious goals of Darktide.
Responsibilities
- Act as a strong creative driving force, establishing robust narrative foundations for the entire team to rally behind
- Clearly communicate which areas are narratively important and why they matter for both the game and the team
- Support the team in understanding and conveying narrative priorities
- Proactively drive the game's narrative considering production realities and constraints
- Engage with the idea of building narrative specifically within the constraints and nature of a game like Darktide
- Focus on building reactive narrative worlds rather than purely linear, written-story structures
- Work creatively to find solutions and move development forward, ensuring narrative needs do not stall or block production discussions
- Approach narrative with a design-oriented mindset, ensuring that storytelling actively supports and elevates gameplay
Requirements
- Prior game development experience in a narrative role, demonstrating a strong grasp of interactive, non-linear storytelling
- Strong narrative craft and collaboration skills within a game production context
- Genuine interest in the Warhammer 40,000 universe
- To best support our highly collaborative team, you must be able to work fully on-site at our Stockholm office
Nice to have
- A background in tabletop RPGs (TTRPGs)
- A blend of game design experience that broadens your skill set without becoming your core identity
- Experience working with live service games
We offer
- A playful, friendly and inclusive workplace
- Opportunities for personal growth with varied projects, experienced co-workers and recurring hack weeks/days
- Regulated flex time and paid overtime
- Occupational pension
- Health benefits and health check ups
- Bonus program
- Relocation package for international talent
- Parties, social events and team-building activities
- Dog-friendly office located in central Stockholm
- We have a policy of working 4 days in the office per week, with 1 day optional to work from home
- Location: Stockholm (on-site)
- Start: ASAP
- Form of Employment: Permanent, full-time
Hiring process
- We look forward to reviewing applications and will be interviewing candidates continuously until the position has been filled