Unreal Gameplay & Backend Programmer 6 months Contract (open to extension)
XsollaУдалённоот 5 летКонтракт
SQLREST APIC++Unreal EngineBackend DevelopmentMultiplayerClient-ServerGameplay Programming
Описание
We are looking for an Unreal Gameplay & Backend Programmer with strong expertise in C++ and Unreal Engine, focused on building and maintaining scalable backend-driven systems for multiplayer PC and console projects. In this role, you will work at the intersection of gameplay and backend, designing and implementing client–server architecture, online services, and integrations that power core game features.
Responsibilities
- Develop and support core gameplay features
- Perform code reviews and maintain technical documentation
- Participate in discussions related to technical solutions and implementation strategies
- Contribute to the design and evolution of project architecture and infrastructure
- Assist in improving development workflows and overall technical quality
- Work closely with Programming, Production, Design, QA, Art, and Animation teams to establish efficient cross-disciplinary pipelines
Requirements
- Minimum 5 years of professional experience working with C++ and Unreal Engine
- Strong expertise in C++ programming
- Extensive hands-on experience with Unreal Engine’s core gameplay framework
- Experience designing and implementing scalable, maintainable game architecture in Unreal Engine
- Experience working on open-world projects, including performance optimization for such projects
- Good understanding of client–server networking architecture
- Experience developing multiplayer gameplay features and matchmaking systems
- Hands-on experience integrating Unreal Engine gameplay systems with backend services (REST APIs, authentication, player data, matchmaking, etc.)
- Practical experience working with backend systems, including HTTP APIs, backend services, and database architectures
- Experience shipping commercial titles developed with Unreal Engine
- Experience shipping Unreal Engine projects on consoles
- Practical experience working with the Gameplay Ability System (GAS)
- Experience building scalable UI systems (UI materials, animations, and visual effects)
- Understanding of Unreal Engine animation systems and AI systems
- Ability to read, write, and maintain technical documentation
- Strong communication and reporting abilities
Nice to have
- Familiarity with the Lyra sample project and its architecture
- Knowledge of the MVVM design pattern and experience implementing it
We offer
- Unlimited Flexible Time Off
- Personalized career roadmap for each employee
- Professional development through training and educational opportunities
Hiring process
- By submitting your application, you consent to Xsolla conducting background checks, where permitted by law, after the final interview stage
- All checks will comply with local regulations, and your information will be handled confidentially
- Xsolla takes your privacy seriously and will not sell or externally distribute any personal data received during the hiring process
- For any inquiries related to data privacy, please contact: •••