Game Designer (Casual / Systems)
World Chessот 3 лет
AnalyticsGame DesignSystem designLive Opscasual gamesGame BalanceMidcore GamesGame FeaturesProgression SystemsRetention Mechanics
Описание
We are looking for a Game Designer to join the World Chess team and work on product features, game balance, and long-term player experience.
Responsibilities
- Create and maintain clear game design documentation
- Design and develop game features (from concept to release)
- Work on game balance and progression systems
- Analyze player behavior and iterate based on data
- Collaborate with product, analytics, art, and dev teams
- Improve long-term engagement and retention
Requirements
- 3+ years of experience as a Game Designer
- Experience working on casual or midcore projects
- Strong understanding of game systems
- Strong understanding of progression & balance
- Strong understanding of core loops and retention mechanics
- Ability to design features end-to-end
- Experience writing structured documentation (GDDs, specs)
- Comfortable working on live products over long periods (1+ year)
- Data-driven mindset (you know how to validate your decisions)
- This role is NOT about narrative design (story, dialogues, lore)
- This role is NOT about level design
- We’re specifically looking for someone focused on systems, features, and balance
Nice to have
- Experience with live ops and events
- Experience working with analytics tools
We offer
- Work on a globally recognized chess platform
- Opportunity to influence core product decisions