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UI/UX Designer (Console Ports / Retro Game Remasters)

General ArcadeunknownУдалённоКонтракт
GameDevUI/UXGame DesignLocalizationConsoleConsole PortsGamepadMockupsPortingRemasteringRetro Game RemastersRetro GamingTouch ScreenWireframing

Описание

We are looking for a UI/UX designer to lead the interface and control design for classic games ported between modern consoles, mobile devices, and PC.

Responsibilities

  • Own the UI/UX vision, from control scheme to screen layout to on-screen guidance
  • Design control schemes and input mappings, including gamepads, touch screen support, air cursor, PS5 touchpad, Switch 2 mouse-mode support, and potentially VR controls
  • Produce overlay designs that extend legacy interfaces without breaking their original intent
  • Lead the controller-first redesign of pointer-driven titles
  • Build wireframes, mockups, and interactive concepts, then iterate them against real builds and playtests
  • Design for localization from the start: keeping in mind UTF-8 text, variable string lengths, and tight UI real estate
  • Work closely with programming, art, and production to get designs implemented and feeling right on hardware
  • Keep the player’s experience the priority: improve quality of life without breaking the underlying game mechanics

Requirements

  • Shipped at least one game or port where you owned significant UI/UX work
  • Strong command of console UX conventions and gamepad-first interaction design
  • Ability to design within hard technical constraints and legacy systems rather than on a blank canvas
  • A feel for readability on a TV at distance and on a small handheld screen: layout, type, contrast, and information density
  • Comfort designing menu systems and input flows for complex, systems-heavy games
  • Solid wireframing and mockup skills, and the judgment to know when to preserve versus when to rebuild
  • Examples of your work — required

Nice to have

  • Experience porting or remastering older PC titles to console
  • Familiarity with console certification requirements
  • Experience designing UI for localized releases
  • Motion, air-cursor, or touch-input design experience

We offer

  • Remote
  • Full-time, project-based engagement
  • Compensation negotiable