2D ARTIST / ANIMATOR
GEAR SEVENУдалённоПолная занятость
AIUnityGame Designcasual gamesPuzzle Games2D ArtistSpinegame artAnimator
Описание
You will be the studio's first artist, setting the visual style and feel of games, and growing into an art lead.
Responsibilities
- Set and maintain a style guide (palette, light, outline, proportions) for consistent game visuals across 200 items and every screen
- Draw 150-200 item icons that are easily readable
- Design game screens, including shelves, baskets, counters, mechanics (ice, paper bags, boarded-up shelves, hammer, key), boosters, buttons, pop-ups, and the win screen
- Collaborate with the Unity developer to integrate game juice: effects for collecting a basket, rewards, win states, and responses to player actions
- Create 3-5 quick setting variants for ad creative tests
- Develop the app icon, store screenshots, and later creative materials and seasonal skins
Requirements
- Portfolio showing casual puzzle work: sort (goods, water, ball sort), match-3, triple match, tile, merge, block, hidden object games
- At least one case at the level of today's top-100 puzzle games
- Demonstrated game juice: effects, reward and action animations, colour and light that enhance the game experience, shown as video or GIF
- Experience using AI in daily work to maximize output while maintaining a non-generated look
- Ability to maintain one consistent style across a large set of assets, and speed in execution
- A good eye for understanding and applying successful art styles from top puzzle games of 2025-2026
- Understanding of how assets function in Unity: atlases, sizes, 9-slice, particles
- Independence to suggest options rather than waiting for briefs for every icon
- Readiness to work at full speed from day one to meet tight deadlines
Nice to have
- Art education (colour theory, composition)
- Experience with Spine or other 2D animation software
- Knowledge of Unity VFX
- Experience with ad creatives
- UI design for an older audience
We offer
- Remote work
- Full-time employment
Hiring process
- Include a portfolio link in your application
- Provide an example of your work on a casual puzzle game and describe your personal contribution
- Include 1-2 videos or GIFs with animation or effects
- Shortlisted candidates will be offered a test task
About the role
You are the studio's first artist. You set the visual style and the feel of our games, then grow into art lead.